“Hexbreacher” is a VR action game project we developed in school where the player can defeat enemies by drawing symbols an shooting the magic spells that are created when doing so. Due to time limitations only the tutorial and the first level has made it into the final game. This project was mainly a way to gather experience in working on a video game.
Alongside other contributions, I primarily worked on bringing the spells to life with colorful visual effects that match the corresponding element.