“Glow in the Dark” VFX

“Glow in the Dark” is an indie game that was developed by Simon Bocksrocker as test project to get a feel for the process of making and publishing a video game independently.

During a 2 month internship, I worked on some of the essential visual effects for the game, such as the player character’s primary and secondary abilities, as well as cloud effects for the environment.

Project Type

 
Internship

Role

VFX Artist

Tools Used

Unreal Engine 5

Year

2024